I finally have come up with what I feel like is the best setup I can do, making the drone feel as close to real as I can, in terms of power and throttle response, and a good tune. Still feels slightly low on gravity, but it’s tolerable. The biggest gripe I had before was where I could make my real quad “bounce” with the throttle, the sim made it feel like the props had no “grip” or something, no power. Sure, top speed was plenty fast, but we rarely use that anyway. What I did was use the lipo, motor, and prop combo that resulted in best power, found through testing them all. Then used expo settings to push everything into a tighter space at the beginning of the throttle. End result isn’t that only lower stick works, it’s full stick, but somehow makes it much more responsive. Remember, this is a PC game, not the real thing, so weird things happen. LOL
In order to get fast action with big stick movements and not so much near center, so that it was easier to fly smoothly, but still correct things quickly when needed, I also added expo to the other axis. This is default in BetaFlight now too, which I really like. Smooths out the response when my fingers get nervous jitters. XD
Next was getting rates setup so that it was responsive but not too twitchy – and definitely hated the defaults. When using the above expo, I find these rates to give me the role and pitch rates I like.
I didn’t notice much while “racing”, but when I was flying freestyle I noticed the drone tended to keep drifting after I stopped the stick. So I edited the PIDs a little until it felt locked in. I think there might be a little tweaking to perfection available here (a little bounce at the end, for example), but this should get you pretty close.
Now all this won’t be right unless you have the hardware to match. So here’s my setup:
Frame is regular Vortex Pro, not the old one and not the Metal Danny version (although I think MD version was good too). Then edit these components (and make cam angle what you want):